Malcolm CasSelle is known as the current president of WAX. Worldwide Asset eXchange he is also known as being the CIO of OPSkins, which is currently the number one marketplace for both buying and selling items from online video games. Previously, he was the president and CTO of TRONC, formally known as Tribune Publishing, his job including overseeing the growth of properties leveraging digital assets.
He also spent some time as the SVP and GM for Digital Media, when he was working at SeaChange Int’l. This lead to acquiring company Timeline Lab, when he was in the position of CEO and was involved in the leading solution for companies in order to discover, display, and measure engaging content that are based on social signaling.
When it comes to the future of WAX, and it’s involvement in game skins, Crypto, and physical assets. It was created in mind that it will be a marketplace for everyone to work with assets in video games. They opened doors for asset transfers that used to be non-accessable, along with assessing player profits from exchanges.
This also involves Tokenization which enables ownership for virtual assets. This can create a new, and more accessible economy that has to potential to expand into physical assets. However, the question still remained, how can they go about making sure the process is monitored, making sure to ensure that tokens will remain attached with the blockchains that possess their assets. WAX’s multi-layered approach will involve the user’s of their tokens overseeing activity. The virtual exchange process will be conducted through users who will be responsible for transferring items, which will be known as Transfer Agents. There will be supervisory committee’s called Guilds, along with rating systems, a algorithm that will be delegated and proof of stake consensus.
A blockchain being transacted infrequently can be less secure. The risk of hacking is diminished, due to transactions continuously being added to the WAX’s blockchain. Hackers would be forced to rework the transactions.